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Update v.1.2.7

Main 

  • New Game Lobby
    A beautiful space-themed lobby where players can enjoy:

    • Mini-games: grenade basketball and a shooting range to train and compete while waiting for a match

    • Instructional banners on how to play

    • Weapon stands with loadouts

    • Last game statistics for each player

    • A few destructible objects for the most observant players

  • Strike’s Eighth Map — Snow Base

    • A new map divided into two combat zones separated by a chasm. To reach the other side, players must ride minecarts across the gap.

  • Remakes of Two Classic Strike Maps:

    • Angar — fully reworked with new visuals, destructible elements, and a two-story layout

    • Battlefield — completely reimagined with improved visuals and new watchtowers, similar to Jungle

  • Voice Chat:
    • A microphone button has been added to the admin menu, allowing admins to speak directly to players
    • Voice chat can now be enabled for players as well
    • When voice chat is active, players' microphones transmit speech to their teammates (or to everyone, if the game mode is free-for-all)

Shooter Updates

  • All shotguns now have a fixed pellet spread pattern instead of random directions, making them more predictable and reducing FPS drops due to better optimization

  • Balance changes:

    • Desert Eagle, AK-74, AK-112, and all LMGs now one-shot to the head

    • Shotgun damage has been stabilized

    • Recoil rebalanced for all weapons

Sound and Music 

  • Announcer voice lines are now quieter

Calibration System Upgrade

  • Cloud Anchors (experimental): A new feature allowing Meta headsets to share anchors with others.
    See the calibration guide for more info.

UI Improvements

  • Admins can now rename teams directly from the admin panel

Project Improvements

  • Game statistics system overhauled: Now delivers complete and accurate data — Monitor it through the Portal Control Center

  • Stability improvements: Major work done on core systems and architecture to improve performance and resilience

  • Weapon effects optimized: Another step toward better FPS and smoother gameplay

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