Update v.1.2.7
Main
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New Game Lobby
A beautiful space-themed lobby where players can enjoy:-
Mini-games: grenade basketball and a shooting range to train and compete while waiting for a match
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Instructional banners on how to play
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Weapon stands with loadouts
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Last game statistics for each player
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A few destructible objects for the most observant players
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Strike’s Eighth Map — Snow Base
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A new map divided into two combat zones separated by a chasm. To reach the other side, players must ride minecarts across the gap.
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Remakes of Two Classic Strike Maps:
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Angar — fully reworked with new visuals, destructible elements, and a two-story layout
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Battlefield — completely reimagined with improved visuals and new watchtowers, similar to Jungle
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- Voice Chat:
Shooter Updates
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All shotguns now have a fixed pellet spread pattern instead of random directions, making them more predictable and reducing FPS drops due to better optimization
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Balance changes:
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Desert Eagle, AK-74, AK-112, and all LMGs now one-shot to the head
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Shotgun damage has been stabilized
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Recoil rebalanced for all weapons
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Sound and Music
- Announcer voice lines are now quieter
Calibration System Upgrade
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Cloud Anchors (experimental): A new feature allowing Meta headsets to share anchors with others.
See the calibration guide for more info.
UI Improvements
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Admins can now rename teams directly from the admin panel
Project Improvements
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Game statistics system overhauled: Now delivers complete and accurate data — Monitor it through the Portal Control Center
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Stability improvements: Major work done on core systems and architecture to improve performance and resilience
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Weapon effects optimized: Another step toward better FPS and smoother gameplay