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Running the game via local server

Proceed to launch "Game Content" through the local server.

If you have a build for local server, then in the folder after you unpacked the archive, there will be a folder "Windows_Server". The order of launching with a local server:

  1. Start the local server.
  2. Start the admin panel.
  3. Connect to the local server from the admin panel.
  4. Run the build on a virtual reality helmet.
  5. Connect to the local server from the helmet and calibrate it according to the game space plan.
Starting a local server:

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Open the folder "Windows_Server", in it there is a file "Run" with the extension <.bat>.

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When the server starts the lines in the console will stop. After that open the folder "Windows_Admin" in it there is a file "PortalGamesClient" run it.

Now click on the "Admin" button and you will connect to the local server.

Moving on to helmet launch. Open unknown sources in the helmet and there you will see the game "PortalGames_x.x.x.x", run it and instead of "Admin" click "Player". Once you have connected from your helmet, you need to calibrate.