Skip to main content

Update v.1.2.2

Main

  • Transitioned from Unreal Engine 4 to Unreal Engine 5

Mechanics

  • Changed base area to a visible rectangle through walls.

  • Changed victory and defeat sound and visuals.

  • Add Easy difficulty mode.
    Features of Easy mode:
    - Reduced weapon recoil.
    - One-handed weapon grip.
    - Laser sight always enabled.
    - No need to always hold the weapon.

  • Add player camera perspective.

  • Add end-of-round nominations.

  • Changed spectator mode.

  • Changed Google Sheets Statistics (added new metrics).

Balance

  • Changed balance of certain weapons.

Sound accompaniment

  • Changed lobby music for Strike and Arcade.

  • Changed music volume on some maps.

  • Changed map change music in Arcade.

UI/UX and Visual component

  • Changed admin menu UI (tablet-friendly).

  • Changed weapon selection stand.

  • Changed weapon selection to laser pointer-based.

  • Changed end-of-round statistics display.

  • Changed kills notification visible through walls.

  • Add ally nicknames visible through walls.

  • Add Turkish language support.

Bug Fixed

  • Fixed network lag issues.

  • Fixed frag counting for suicide in walls and grenade suicide.

  • Fixed intermittent invincibility display issue.

  • Fixed unnatural falling of some Arcade skins (blue team) post-death.

Planned & Work

  • Add new Mafia mode.

  • Add more nominations.

  • Add player nickname system.

Go back to the Content