Update v.1.2.2
Main
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Transitioned from Unreal Engine 4 to Unreal Engine 5
Mechanics
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Changed base area to a visible rectangle through walls.
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Changed victory and defeat sound and visuals.
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Add Easy difficulty mode.
Features of Easy mode:
- Reduced weapon recoil.
- One-handed weapon grip.
- Laser sight always enabled.
- No need to always hold the weapon. -
Add player camera perspective.
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Add end-of-round nominations.
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Changed spectator mode.
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Changed Google Sheets Statistics (added new metrics).
Balance
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Changed balance of certain weapons.
Sound accompaniment
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Changed lobby music for Strike and Arcade.
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Changed music volume on some maps.
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Changed map change music in Arcade.
UI/UX and Visual component
Bug Fixed
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Fixed network lag issues.
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Fixed frag counting for suicide in walls and grenade suicide.
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Fixed intermittent invincibility display issue.
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Fixed unnatural falling of some Arcade skins (blue team) post-death.
Planned & Work
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Add new Mafia mode.
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Add more nominations.
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Add player nickname system.