Admin panel guide, v.1.2.4+
PC-VERSION
Main window
1. Session setup window
Main game settings
- Game
- Match Type
- Map
Game:
- Strike - a version of the game with an emphasis on realistic graphics and realistic weapons.
- Arcade - a version of the game with an emphasis on cartoon graphics and unusual weapons.
- Mafia - a version of the game with an emphasis on realistic graphics and American movies about gangsters and casinos.
- PVE Zombie - A cooperative PvE shooter in which players work together to defend against waves of zombies. Ends with a boss.
- Party Games - a collection of 5 children's mini-games of 5 minutes each
Match type:
- Team Deathmatch - Team vs team, resurrection takes place at the respective team's bases.
- Tournament - team vs team mode with tournament rules (players do not revive after death until the round ends, the round ends after the death of all players of one of the teams).
- Deathmatch - every man for himself mode, weapons are given randomly, resurrection occurs in 5 seconds after death.
- GunGame - every man for himself, weapons are changed after killing an enemy, resurrection occurs 5 seconds after death.
- PvE - special mode for Zombie
Map:
Preferences
More detailed settings that allow you to change the preset values for each mode.
In preferences you can change:
- Duration of each card (5,10,15 minutes or custom time)
- Calibration type: (one point or two)
- Number of maps (how many maps will be played in a session)
- Weapon Type
- Random - random weapons
- GunGame - players start with sniper rifles. More kills - worse weapons
- Grab-shoot - classic variation with gun stands
- Easy mode on/off (simplified version with easier weapon use)
- Friendly fire - turns on the ability to deal damage to your teammates
2. Statistics
Statistics is divided into two sections:
- Statistics for one map
- Statistics for all maps in a session
You can switch between them using the panel at the top of the window.
In statistics window you also can:
- Disconnect a player from a session
- Edit each player's nickname
- Calibrate each player's height
- View each individual player's stats in kill/death/KD format
3. Session info
In the top panel, you can see information about the currently selected settings:
- Current game
- Remaining time until map change
- Map counter
- Match type
4. Camera mode switch
From the main window, you can also switch between three camera modes:
- Top-down camera
- Free camera (you can move it with WASD + mouse)
- First person camera of chosen player
5. Minimap
6. Start/Stop/Reset
- Start - start game session
- Stop - stops the game session
- Reset - Resets all parameters to default (resets the map counter to zero)
7. Enemy Control
This tab only appears when the Zombie game is selected.
- Difficulty - increases/decreases the health of new zombies in runtime (IMPORTANT! this setting doesn't apply immediately, it affects only those zombies that will spawn after changing it).
- Kill all enemies - kills all zombies on the map in case players can't fight or if you need to quickly clean the scene from enemies for other reason.
8. Player Icon
Through clicking on different parts of the player icon at the top of the screen you can:
- Switch to the player's first person view
- Monitor the calibration status and reset it if necessary (if a player needs to be recalibrated)
- Move a player to another team
TABLET VERSION
Main window
1. Session setup window
Main game settings
- Game
- Match Type
- Map
Game:
- Strike - a version of the game with an emphasis on realistic graphics and realistic weapons.
- Arcade - a version of the game with an emphasis on cartoon graphics and unusual weapons.
- Mafia - a version of the game with an emphasis on realistic graphics and American movies about gangsters and casinos.
- PVE Zombie - A cooperative PvE shooter in which players work together to defend against waves of zombies. Ends with a boss.
- Party Games - a collection of 5 children's mini-games of 5 minutes each
Match type:
- Team Deathmatch - Team vs team, resurrection takes place at the respective team's bases.
- Tournament - team vs team mode with tournament rules (players do not revive after death until the round ends, the round ends after the death of all players of one of the teams).
- Deathmatch - every man for himself mode, weapons are given randomly, resurrection occurs in 5 seconds after death.
- GunGame - every man for himself, weapons are changed after killing an enemy, resurrection occurs 5 seconds after death.
- PvE - special mode for Zombie
Map:
Preferences
More detailed settings that allow you to change the preset values for each mode.
In preferences you can change:
- Duration of each card (5,10,15 minutes or custom time)
- Calibration type: (one point or two)
- Number of maps (how many maps will be played in a session)
- Weapon Type
- Random - random weapons
- GunGame - players start with sniper rifles. More kills - worse weapons
- Grab-shoot - classic variation with gun stands
- Easy mode on/off (simplified version with easier weapon use)
- Friendly fire - turns on the ability to deal damage to your teammates
2. Start/Stop/Reset
- Start - start game session
- Stop - stops the game session
- Reset - Resets all parameters to default (resets the map counter to zero)
3. Statistics
Statistics is divided into two sections:
- Statistics for one map
- Statistics for all maps in a session
You can switch between them using the panel at the top of the window.
In statistics window you also can:
- Disconnect a player from a session
- Edit each player's nickname
- Calibrate each player's height
- View each individual player's stats in kill/death/KD format
4. Session info
In the top panel, you can see information about the currently selected settings:
- Current game
- Remaining time until map change
- Map counter
- Match type
5. Camera mode switch
From the main window, you can also switch between two camera modes:
- Top-down camera
- Free camera (you can move it with WASD + mouse)
6. Player Icon
When you click on a player's icon, the player is selected. The player control panel appears at the bottom. You can use it to:
- Switch to the player's first person view
- Monitor the calibration status and reset it if necessary (if a player needs to be recalibrated)
- Move a player to another team
7. Enemy Control
This tab only appears when the Zombie game is selected.
- Difficulty - increases/decreases the health of new zombies in runtime (IMPORTANT! this setting doesn't apply immediately, it affects only those zombies that will spawn after changing it).
- Kill all enemies - kills all zombies on the map in case players can't fight or if you need to quickly clean the scene from enemies for other reason.